using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace EquipmentModule
{
    public class Equipment
    {
        private List<Item> backpackItems;
        private Item weapon;
        private Item head;
        private Item legs;

        public Equipment()
        {
            backpackItems = new List<Item>();
        }






    }
}
